package com.oot2d.util;

public class File {
    public static float maxHealth = 14.0f;
    public static float health = 12.5f;
    public static float maxMagic = 50.0f;
    public static float magic = 25.0f;

    public static boolean hasFairy;

    //Equipment
    public static int sword = 1;

    //C-button items
    public static int[] items = {6, 5, 2};

    public static int world;
    public static float x;
    public static float y;
    public static int z;
}
